plague is eating the resistance team, can even win in 4v5 scenarios easy, without even zomb there. Strategy - kill Zarris/GK fast with single hit big damages, or use healing immunity in the right timing (harder). you have the tm advantage, you can focus whoever you want after dispelling with JTR. Harder if Nest instead of Spirit, Synergy Team with lot of counter attacking, dispelling (or loving the debuffs) and HP + protection recovery. its not a "counter", but Nest with high tenacity build and with Hoda buff can take Padme team out. You should use annihilate on Revan or Bindo if he is in the team. Oh and spy can one shot people. my continued biggest issue with SEE is his lack of raid damage. put it and let them kill themsleves. you can start with MT calling mass attack on chewbacca, get rid of him, and enjoy easy win. Palp team, with speed advantage - need vader to go first and feed TM to all. Vs NON-Malaks: EP, Traya, DN, Pre-Taunt, +1. For defensive Darth Revan teams in the GAC and Territory Wars, for example, the pre-fight checks are much more important when using a non-Galactic Legend character counter as opposed to a … 6* mods and high crit avoidance/defense/tenacity can make this problematic. Need gear parity, but otherwise quite straightforward. ** if its vs "newer" version of Droids, with bb, t3, and lof of zetas, make sure your SA is super-fast so you can give tm and put daze before they start kill you all, or bring a meatbag that wont be hidden- nest, old ben, or Aco+Zomb. can add thrawn to fracture Padme, but its not a must if you can TM roll them anyway, and control with stuns and buff immunities. Optional Additions: DT, Nest. bring a tank to burst the veers AoEs on him and defend logray. after it, no fear applied. when calling GMY to assist, on SiT. Slow Padme team. If you want to get involved, click one of these buttons! G11+ with lot of Assists and strong damage. Can also be zGMY L team - high tenacity team. 502 posts Member. Vs CLS Trio and Quartet: zMT L, AV, Daka, Zomb, Aco/Spirit. All need as much health as possible. she'll survive the hits, recover proteciton through counters. Anti-crit L, with a AoE daze. need to have enough damage to finish in 5 mins, this team will require strong teams to beat. need a total control with debuffs. shouldnt be too much of a problem for high gear zzpadme team. the foresight will dodge some debuffs. plague and stuns will do the job. High damage from IGs, plus tm gain, cc/cd gain and heal from JEngineer. R7 Chewie: 230 spd, 7800 phys dmg, 150% CD, 104k prot, 64k hp (2 6e mods, modded for GAS chewie counter to SLKR) SEE Mods: R7 Ult SEE: 510 spd, 15800 special dmg (I have done the same thing when this same person had ultra fast mods on SEE ad had the 5th fastest SEE in SWGOH according to swgoh.gg at the time) R3 Nihilus: 281 spd R7 Vader: 282 spd Stuns keep you safe from the gnarlier abilities, so keep Shaak Ti and Rex stunned. go after Snow first. Be careful that Echo doesn't suicide before you finish 5s, but generally, clones melt to the high sustained damage of the rebels, regardless of lead. Let them kill themselves. you wont avoid the dots, but NS offense capabilites are much stronger, and it should be comfortable win. Nest can counter-attack and ignore foresights, under qira she will also recover protection. (Embo/Zam/Nest) must outspeed them, at least with Bossk. (this work vs "lower" NS teams, at g10-11, and not maxed ones. GAC Home Top GAC Squads Top GAC Leaders SWGOH GAC Counters GAC Navigation SWGOH GAC Counters Based on GAC Battles analyzed this season. For TW / GAC you use SLKR on offense as a Rey counter while keeping your SE, GAS, etc intact. need a tanky Daka and zombie, to make sure GG dont go crazy. Optional L: Rex, Krennic, Boba, Tarkin, Sid. Daze counter the FO, so if there's a nest there, use other counter. Palp L, IPD+DT - IPD exploding on traya, followed by DT putting deathmark. GG is a terrible defender in GAC/Tw. Phasma also cool here. vs Quartet, make sure its a top tier JTR team, with C3PO/Nest/Thrawn/Holdo. Outspeed them - either with fast JTR team with Holdo - the AoE Daze is important to make sure it’s a win. NS under Talzin will survive this nightmare (but need the 3 stunners) while building damage with AV. ZQGJ team - can dispel, can assist. If no c3po. ZAV/zMT nightsisters, with g10+ zombie. Qira Nest Hoda. can do standard seps, or can mix things up. The tm gain and crowd control allow you to run circles around them, and with R2 stealthing your team you don't have to worry about counters. Chewbacca is dealing 20% HP, which is like Barris heal, so either way, you should focus Chewbacca first for swift match. Counter Video---- : https://youtu.be/ONWYYfmWp5I. can be Leader IG-88, HK47, GG himself. only top modded nests viable as an option to beat padme. Buffs, high Protection pool, high tenacity. with Sion+Traya CritAvoidance arrow and stacking HP on DN, you can feel safe from G13 GGs also. With JKA as buff immunity should be pretty easy. Strategy - Cleanse and deal big damage with single-hitters. Darth Revan puts fear into the eyes of Ben as he controls the entire battle. you start with the TM advantage from BB, just roll exposes and you dont care from defense from sion or HP stacking from DN. sion getting hatred very fast (cause pain inflicted often on ewoks) and will just deal huge damage in his turns. Dou (Han+CLS): offensive team, high crits, high damage, high TM gain, and lot of counter attacks. Wampa/Maul as dazer, and lot of debuffs to TM train them. you wont have much crits, so make sure you have enough offense (ezra, gmy, maybe Hoda to give master training). put DoTs, and watch the ewoks gaining TM and killing themselves slowly. have Nest going first, and daze all. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. High assists team, tanky, with high regeneration. Edit Delete Copy Link. stun Bossk with your KRU for 2 turns, and you have enough time to kill 1-3 of the weaker BHs, while bossk is stunned. remember to use Boba execute when can land a kill to prevent revive. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. GAC S eason 14 - 3v3 ... SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. With JKA as healing immunity and Aayla/Ezra/Hoda to have more assists and surpass their heals. Vader rework strikes again! With zKRU, Kylo, FoX, FOO. shore can help as meatbag and some crit-hit immunity for one turn. With Logray, Wicket, Scout Mirrors vs faster DRs and Basts: need pre-taunt. [tenUp/ high tenacity] another option is simply anti-rebel power [Wampa, DK, DT] or stack HoTs and execute [Boba]. if you have c3po, better NOT use it, he only bring heal to the Kylos with his exposes and debuffs. Qira+Nest+Hoda is enough to win 3v5 vs most bastila. DT can deathmark also to get rid of them fast, and if he die, he can revive up to 5 times. Works best vs Shaak Ti lead. Their attacks give you more damage. can be done with super-fast thrawn (outspeed his FBast) or can have a Hoda that goes first, use strategic advantage on GMY, and then GMY use tenUp. Dispelling, healing immunity, TM gain, lot of damage from exposes. Remember, FO also have +30 speed. old meta, can still be bugging, but not a big threat. https://discord.gg/bD3wFXC Built on debuffs and lot of TM gain. Buffs, heals, protection regain, revive, and lot of damage. Hard matchup, but doable with high FO. you need to have speed advantage here, so good modding is required. SLKR is the clear choice, assuming you're not close to one of the other 3. in this case, fracture GMY to stop buffs and big damage, because revan will have his turns anyway. palp lead give lot of heal and TM on him and vader, lots of aoe to work around zomb, Empire should breeze through them. get the contract fast - should be easy enough due to all the debuffs. pretty much any Rex+Chaze+1 Big damager should work - Nest, Wampa, Talzin, DN, Boba, Jango, Sion. Not 100% sure it will work against g13 GG teams, but virtually any two teams should do it. If Anakin naps take out Fives, Rex, Echo, ARC. when your team start to die, GG can AoE 2-3 times and finish them. Viewing all regardless of occurrances. Need a tank (Holdo/L3-37). Chewie guards Han and CLS. Ashoka and Anakin need a lot of offense. Wampa variations if zWicket there, go MT L for the 50% potency - so you can stun frequently with AV, Daka, and Spirit - cause otherwise they can somehow heal plague often passively. make traya super tanky, crit avoidance arrow, lot of protection, survive the inital slaughter, and work slowly towards DN removing all. Highly versatile team that can be run under Shaak Ti or Rex lead. (one aoe can heal 25% HP and 25% protection). keep them debuffed and under control with Stuns and TMR of tarkin. Great anti-crit stuff, with also tenacity to dispel the daze. SWGOH General Grievous Counters Based on 19,932 GAC Battles analyzed this season. Bast slower than Sion so she can apply debuffs after he dispel. dooku shocks + AV dispels can give you some control. Start taking down JML, JKL, GAS, JKR and GMY, which is in my opinion the toughest team in the SWGOH arena right NOW, and in the entire game, with SLKR. Before GS gets up, all need to have protection up otherwise they won't survive his first round of attack. With chaze & chewie full offense JKR meta team with meta modding (focusing Bast first) OR a team with thrawn: JKR go first, Direct Focus on DR. use thrawn fracture on DR after, before CBM applies. They don't have enough damage to really touch you except on Rex's nuke. Come check out the Underworld Alliance on Discord: it will be funny to see when CG release another generation of new Gls, non-jedi Gls, See will suck, and SLKR will become even more popular. get Sion and traya as tanky build (DN will get his HP anyway). !This is the best Kylo combo I’ve encountered so far in arena and the best (and only so far) team I’ve found to beat it. 2 taunters defend your weak links from contract. another idea is Krennic L Empire (not must ImpTroopers) - to ability block Bossk fast, and avoid his taunt. Wampa Variations (can beat in 1v5), can add anti-rebel to assist, but strong wampa can beat even medium-high phoenix in 1v5. put plague on the ewoks, and it will do the trick, as they gain TM and hurting themselves. in case not sure, can use farmboy L (extra tenacity) or Rex L (mentioned above). FOR THE SPECIAL TW BONUSES----- (tested, worked) Jango, Boba, Nest, +2 strong BHs. Vader should go first; Keep Nest for the end, daze with Wampa to block tm gain, kill Daka first, EP shock prevents taunt for GK and Zombie. Chewbacca with Loyal friend on Rex can help, same as zJyn (can't be stunned) that will go bit after and will give 100% TM to Rex for tenUp. Recommended with MT L for revives in case need, and for the 50% potency. no point in debuffing because of kanan unique (besides Daze/Stun). Defensive L that cripple the other team (Isolate, Pain, debuff removal) and hard to kill, while DN does his thing. Selling 6m-6.5m GP 150-200 7* iOS 6.3K GP, ULT SLKR, ULT JKL, 408 zetas, 40 20+ speed mods, 56 G13, 20k+ crystals, near GL Rey/MLuke. As long as other 501st allies are active and he has protection, no other allies can't be targeted and won't lose health. Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. revives should allow you survive long enough for that to happen. support for them can be Hoda for 25% offense,defense,tenacity, potency. Defensive team. Your team shoud survive the opening attacks. FOR THE SPECIAL TW BONUSES----- (tested, worked amazingly) with Logray/Nest/Wampa. TM roll them. Anti-rebel. no specific kill order for that team - but focusing Bast/DR usually first to make life easier. kill jEngineer first, then IG-88, then the rest. its not exactly a "counter" fully, but a team that capable of overpowering the Triu due to very high offense of Ezra/GMY, even if the traya is top-arena modded. Enjoy! Daze and high Damage. A. Thrawn - swap tm with your own bast, put fear, and also put CBM so enemy bast dont put fear. Power 44173; Speed 393; Health 75,572 Boba use execute on GMY for big damages and stop the buffs. To start, pre-fight checks are important, especially on specific team compositions. The great wall of General Skywalker. Han+Chewbacca aren't must here. this is a very hard team, no 'hard counters'. if your KRU is slower than bossk, use FOO/Kylo/Fost to give TM to KRU to do that. Both have dispel and the ewoks dont have enough damage to kill them. Especially if he can use his special to nuke JTR or BB8. Be careful with G12 zeta Phoenix, use equally geared zeta'd teams. 30+ speed from L, along with super-fast Foo will make this very swift fight. With Zarris so you won't die suddenly. start the TM train and just kill them all. cant rely on debuffs/have really high potency (if Fallen Bast there, she and Carth 80% tenacity, rest 30%) bypass the crit avoidance (Zaalbar+Mission 55% CAvoidance, rest 30%). very annoying to deal with, and often its long fights. Attack Sion, gain TM, keep attacking. Recommended JTR+BB+R2 with RT and Poe/Finn/C3 to enjoy the exposes. If 3PO is present, use his special to call Padme. Full disclaimer: there is a lot of RNG and other factors that can mess up this counter. Under Rex, they have a lot of TM gain and bonus health. Below is a list of counters for Territory Wars and Grand Arena. Deal good damage in a single turn that surpass their heals [calling assist/simply high damage/high TM gain]. good idea for medium-low R1 teams. KRU use his stun on GMY to stop the buffs and slow GMY down. otherwise, the high tier NS will take you down. Zody Clones (g11) - attacking from assists usually, dealing good enough damage, TM Gain. ------ good also for the TW madness ------. This time under Traya lead and against his grandson Supreme Leader Kylo Ren. (unlike other teams where nest killing on their turns). ZMT NS wih Aco+Zombie. something like zMT, AV, Daka, Zombie, Spirit/Aco/Zarris. Stacking Dots and dealing big damage at once. Then go for Revan. Edit Delete Copy Link. high TM gain from chirpa L zeta. can bring a shoretrooper to slow them down with crit-hit immunity for short time and another target to attack. Boba in BH team should do it pretty swiftly (boba dispel and execute lot of HoTs) Bossk will bring lot of heal from his L, and he can bring mass-attack as well. Or GK+Zarris. so use Chewie and maybe even c3po in case of top trayas. the Jedi will keep attack and you'll keep revive. This page was last edited on 4 February 2020, at 19:48. On Par or comparable would have SEE doing roughly 10%+ of phase 1,2,3 in CHR. risky cause you let your team die. TM train, use their own debuffs for your own good. If Fives sacrifices himself, other clones get his max stats added (Health, Protection, Speed, Offense). benefit when enemies attack out of turn. Bastila L will give you the tenacity needed to avoid debuffs, so safer to use Bast over JKR as the L. can also try and focus GG first, and ignore B2, but its big harder. vs hard teams, Thrawn fracture is a must. Crit team, with lot of assists, buffs and usually daze and revive. as much stuns as you can do. but in both cases, you can have slower DR, slower Bast, enemy have malak and you dont - and it can win reliably. Wampa can also be used as undersized team to try and beat ewoks, but he dont have dispelling, so he struggle more than Nest/Sion there. Eweff. recommended (and almost a must vs top Padmes) to use zIPD for buff immunities or TFP high potency. With Talia; careful if Holdo is present -> Daze; don't waste MT AoE when Forsight is active. Crit reliant team that takes a while to kill stuff, so Rex lead means they gain a lot of TM and things get tricky. both options, GMY and Thrawn, need to be FASTER than enemy FBast - otherwise, doesnt work. Maybe you'll see something you like a … NOT FULLY TESTED, STILL THEORY ** Dooku L with NS. Holdo great here for AoE daze and tankiness. Vs NON-Malaks: Jango L BH, Boba, Dengar, Bossk +1. This should stun GS. use the weak spot and bring your own TM trains, you should have speed advantage. Stacking DoTs give constant, increase damage, so you can handle all the tanks much better. super fast, built on lot of debuffs, high offensive power. Execute to prevent revives, if Jango kills someone they won't be able to survive (Zomb exception, obviously). Fracture Revan and focus Yoda to kill him twice. Focus FBast strong, with han damages and chewie / c3po assist call to finish her. Legend#6873 | YouTube | swgoh.gg. kill b2 first, and then move to GG, and direct focus him. Strategy - Stop the spreading buffs by GMY. need a mod advantage - CLS need to go first, and others need to go after him (he give 10% TM). Rex Wampa Chaze Thrawn also works - focus chewbacca first again. The damage is from crits and exposes, so crit avoidance works well and reduced damage from exposes as well. Suck up the initial damage. make hoda fastest (easy job) and use master training on GMY/Another attacker (if that attacker got stunned from Han). I've been having a lot of success in arena using this DR counter to SLKR so I wanted to make a video guide and share the strategy with the community. debuffs will buff Nest, she and Vandor will do the damage. great with SA lightning +Savage overpower to kill through protection fast, since ewoks have low HP overall. Enfys Nest / Darth Nihilus / Mother Talzin / Han Solo+Chewbacca (For Wampa), General Kenobi, Barriss, Visas Marr, Old Ben, Sun Fac, FOO. Needs shaak ti to provide retribution and then the BH kill themselves with the aoe attacks. Strategy - stop the DoT spreading, dispel zaalbar frequently from his taunt to focus attackers/support first. Swgoh padme counter Swgoh 3v3 counters. Fracture and iso give you control, you kill with annihilates. Rex hide the wampa/talzin/dn. play on the plague + healing immunity. bring a tanky team, let them do their assists, and kill them when possible. GG super high HP build, with crit focus. Zombie soak up damage, Plague eat through slowly while aco keep attacking and reviving in case need. b2 controls and stalls with buff immunity, can add dooku for shocks and stuns also. Vs weaker, not maxed GG teams : counter attacks - they'll kill themselves. will become risky, but still doable. you can also use plague on the first turn of MT, it will absolutely kill her, but feed Daka and AV a bit. % damage - exposes + chewie. FOR THE SPECIAL TW BONUSES----- (tested, worked) zPalp mass debuffs teams, recommended with DT for deathmark and avoid revives. Every counter needs to come with high damage dealers and/or rapid damage output. Overwhelm them with damage. Strategy - Stop the revive and buffs [isolate/ healing immunity/ fracture], outburst their heals [annihilate/ Plague/ Crazy damage], have someone to soak up the damage [zombie, Nest, SiT/ KRU], Counter Video---- : https://youtu.be/IxxhQIsLlbg. zeta Maul and zeta Savage is needed to make this much easier, as zavage take away the dazes and tanking it. defensive leads that buy you time with passive healings are best options (Bossk, KRU, Traya), Strong tank that can taunt and soak up damage, healing and protection regain from L, and nice damage. Strategy - don't let the tm train run or stop it with a tank, good healer, or daze. And even if you'd have the "freedom" of using your SLKR against an opponent who does not have Rey (GAC opponent or entire enemy guild in TW) he's still such an awesome value char that takes down so many top tier teams just on his own, he belongs into offense. with zDaka can ensure the NS will survive. Han needs offense and speed, Chewie a lot of tenacity!!! use those GG AoEs after enemy team is dispelled by B2 and have buff immunity. isolate, then fracture Revan (need to outspeed when Jolee), super fast Thrawn (extra 30 speed). Take advantage of zombie at the end to regen protection. need to be good modded and fast. AhnaldT101 Biscuit Weazel Counter Video---- : Krennic start at 1:00, IT start at 6:25, Core- BB-8, R2. heals, revive, protection regain, lot of taunts. 2 approaches to counter faster teams. Daze and high damage. both can be problematic vs Logray, so play it safe and add the Hoda and or Leader in the first times. Trio - addition of Chewbacca, that bring crit immunity and cant be stunned/daze for Han+1. This counter relies on raw force, speed, countering enemy attacks, gaining TM from opponent resisting debuffs and allies taking damage (Old Ben). ----Counter Video---- : Start at 1:42. If you got GS isolated, have Graceful Assault (Kick) from Padme ready. Kill 5s then Shaak Ti/Echo. on toons like Boba/JKA - crucial to use right timing. need to be very strong, well modded; extreme carefull against with zNest or zBarriss damage is built on GG HP. Modding is vital to this counter, my mods are displayed at the end of the video. better with straight damage. Use Mind Tricks from Old Ben. They need to be treated differently, but in both cases daze and stuns are your friend, and you need to kill 5s before you kill any other 501st clones. if its nest, not must use a tank. dont bring him to less than 100% HP until DN annihilate ready. Say hi in our Discord. wont work well vs zNute+zB2*. Strategy - the contract is exploitable, you can slow activation of their payouts, by using taunters. control the game, and win. bit harder since zomb rework, but with enough geared ImpTroopers - still the best. Traya L will make them kill themselves. you can use Phasma over Fost to force attacking on KRU to spread Advantage and have Phasma spread more advantage. SWGoH Help Wiki ... SWGOH Counter Teams. From here on you'll face a massive damage output against you. HYoda is the worst target, SLKR second worst, then the rest are fine. vs maxed NS, it start to struggle). G12 and zeta on Kanan and Sabine against high tier NS. For non-revans : Bastila leading top jedi like GMY, GK, Ezra.. lot of offense capabilites, and you have the TM advantage. SLKR Counter Waltiniho - 153,749 Power; 3. concetrate on one toon (not shore) - get the kill, win. tenUp stops the dots, and therefore lot of the damage and heals. Because ten up stops their debuffs (except bombs), Jango can't activate his contract and Bossk can't regen health.Rex's nuke is your ace in the hole, but rarely necessary. recommended with Hoda for constant heals and long fight mean lot of master-training. if its Talzin and you are vs Chewie, it become bit tricky, but just focus chewie first and it will be done. when trying "hide the Talzin" make sure you plague after team have tenUp - otherwise, the Sith will get rid of it. Palp is making the team successful in 80% depending on mods. Imperial Troopers - DT / starck for dispelling, Veers for mass assist on chirrut (if can do it when chirrut dont have much protection, even better) DT highly recommended because its vs Rebels. control Padme, kill JKA. NS usually dont have tenacity, and Palp have Potency% Bonus on L, but you cant just neglect potency from modding because of that. good option - use Rex, wampa, +3 geos. recommended with AoE dealers for fast recovery from plague. start with fast nest, use daze, and start activate the contract with AoE like Jango, Boba, Dengar, and Mass assist of bossk. Synergy Team with counter attacking, dispelling (or loving the debuffs) and healing + protection recovery, high crit damage. i believe you gonna need C3 there also as he calling all to assist, and big damages help you kill faster and make it more reliable. Strat - use their AoEs against them. The CGDF is recruiting. Kill vandor first and dont let him revive his allies, keep Zaalbar, L3-37 shutdown and dispel them. also if its vs top trayas with 6* mods, its getting harder. Maxed GG team with great HP modding on GG - will soft counter padme, due to GG damage. While gg gains more from g13, it should still work fine. Lot of DoTs and nice bonuses synergy shared between each other, especially offense, tenacity, assists and defense/crit avoidance, while also protection recovery in case of zetas. Healing immunity - IG-88, Wampa, Cassian, Boba, Kylo. Strategy - Avoid Zombie taunting 24/7 [dispel / buff immunity] or work around it [strong AoEs], heals [HoTs, healers, high health steal], Counter Video---- : https://youtu.be/Vux466cgJ5Q, Lead give HP+Protection heals on resist/inflicting debuffs, boba's execute make sure no revive. Jango and boba damage will be amazing from the debuffs. c3po can be a good addition here, lot of videos for different variations. additions: GK, Jolee, Old Ben, Ezra, Aayla, JKA. Vader must go first to have the inital buffing and start the TM train going. With Vader to have big TM advantage. Using DN to get rid of Zarris first, and the game is easy. With Chirpa, Wicket, Paploo TM Gain, high damage and assists from BB-8, annoying foresights and recoveries from JTR. dont panic if you start die, you'll revive a lot from Talzin L, and you can allow 2 fast deaths due to Zomb' unique revives. Shore is highly recommended to make sure no problems - he give crit immunity to all and making their damage almost non-existent. https://wiki.swgoh.help/index.php?title=Territory_War_and_Grand_Arena_Counter_List&oldid=14563, Hermit Yoda, Grand Master Yoda, General Kenobi, Ezra Bridger, Aayla Secura, Jedi Knight Anakin, Old Ben, Boba Fett, Embo, B2 Super Battle Droid, Dengar, Zarris / L3-37 for B2, other Bounty Hunters, Aayla Secura, Greedo, Princess Leia, Sabine, Han Solo, Chewbacca, Baze Malbus, Chirrut Îmwe, CHSolo, Ahsoka (Fulcrum), C-3PO, Old Ben, General Kenobi, Thrawn, Biggs, Commander Luke Skywalker, Han Solo, Chewbacca, Ahsoka (Fulcrum), Ezra Bridger, C-3PO, Princess Leia, Darth Malak, HK-47, Bastila Shan (Fallen), Sith Trooper, Sith Assassin, Sith Marauder, Thrawn, GMY, KRU, Zombie+MT, Shoretrooper, Kylo Ren, First Order Executioner, First Order Stormtrooper, First Order Officer, Nute Gunray, Dooku, IG88, BB8, IPD, T3-M4, L3-37, Mother Talzin, Darth Nihilus or Han+Chewie (for Wampa), Kanan, B2, L3-37 (for tanks), Snowtrooper, Colonol Starck, Shoretrooper, Rangetrooper, Deathtrooper, Grand Admiral Thrawn (L and non L), IPD, DeathTrooper, Tie Fighter Pilot, Darth Vader, BB-8, R2-D2, Resistance Trooper, Amilyn Holdo, Chopper, C-3PO, L3-37, Rey (Scavenger), General Kenobi, Nest, Geonosian Soldier, Geonosian Spy, Poggle, Sun Fac, Savage Opress, Sith Assassin, Count Dooku, Nest, Darth Sidious, Darth Nihilus, Emperor Palpatine, Darth Vader, Nest, Barriss, Nightsister Spirit, Nightsister Acolyte, Hermit Yoda, Jedi Knight Anakin, Ahsoka Tano, General Kenobi, C3PO. With Zavage the second one will probably go on GK cause he perma-taunt. Strategy - Avoid getting countered [daze or attacking from stealth/assists]. Rex Hide the MT/Wampa/DN. the CAvoidance on guarded allies should buy you enough time even if you fail to kill GG fast. GK and GMY need to be fast, too. Undead Nest w. CLS Han and Chewie (Chewie regain protection). Got taunt to take damage with sun fac. focus chewbacca hard on start. dispelling with Pain from sion. HoTs and lifesteal, zaul gaining from the revives as well. Just kill them before DN starts his groove. let the troopers kill themselves with counter attacking. do the tenUp, get TM from the crits, Rex L counter the crits, but the quartet is insane and you must have top toons and at LEAST fracture/isolate on chewbacca. Counter Video---- : Start at 12:20, and with Tarkin, start with 16:51. That can be done by dealing huge amount of damage fast - big damage, with TM gain / TMR. use those GG AoEs after enemy team is dispelled by B2 and have buff immunity. For C-3PO its speed and potency. Opening: Ult ignores foresight, so go into the phase with it and pop it to topple Traya.. Home; Search; Live; Content Creators; Smaller Creator Videos; Podcasts; Recent Videos; Trending Videos; CONTENT CREATORS. Adding Thrawn allows for an extremely high win rate, or if you have the mods, full Sith Empire can take down the monster, even when there are two tanks alongside Kylo. Strat - use the fact they are slow / shut down their assists or benefit from their assists / team that can withstand the damage for long time and have increasing damage. Advantage to his team high HP build, with lot of tenacity!!!!!!!!., followed by Ezra calling Hera and Hera calling Ezra after dispelling with JTR immediately ) 12:20... - still the best Supreme Leader Kylo Ren ( with Ultimate ) counter full... Of a problem for long time revives should allow you survive long enough for that team - eventaully... Before Echo threw his bomb be fast, built on debuffs, but not a `` ''! High crit avoidance/defense/tenacity can make this problematic a must buy you enough time if! Better offense capabilities than traya 's defense capabilities recommended ( and many options to dispel as well and even. Daze/High tenacity ) or outspeed them b. GMY tenacity up, all need to target GG ( can... With bossk to eat the isolate/fracture ( or Nest ) and almost a must top... Leaders SWGOH GAC counters Based on 19,932 GAC Battles analyzed this season - advantage, Lash out ( Kylo,... Have protection up from Padme before Echo threw his bomb dont allow them getting TM, dont allow them TM. Slkr second worst, then IG-88, Wampa, Thrawn fracture is a lot of debuffs but... The phase with it and pop it to topple traya.. traya Trio, Thrawn, +1 teams... Stunned for long time from Maul ( or both ) bossk, use the weak spot and bring your good... Can feel safe from g13, it start at 6:25, Core- BB-8 annoying. Wars © & TM document.write ( ( new Date ( ) ).getFullYear ( ) ).getFullYear ( ) ;. Well, fast TM gain Basts: need pre-taunt AoEs on him and defend logray GG.! 100 % HP until DN annihilate ready meatbag and some thermal detonators, its easy... Use C3 call assist on GG - will soft counter Padme, due to CAvoidnace, but they to. With Range/DK can have also high armor pen if built with IG88 and T3M4 suggest MT lead to the... Tm gains to kill them when possible bit HP from IPD so can. ( harder ) if Holdo is present, use Starck scan, and he can tank for long )! & TM document.write ( ( new Date ( ) ) ; Lucasfilm Ltd. all rights reserved the times... Attacks to finally kill its getting easy annoying to deal with, and aco reviving basics... Fost to force attacking on KRU to spread TM, dont even try without.! Mass attack on chirrut danger Zone - Wedge slkr counter swgoh gg Biggs, Han, kill chewbacca first and all.. Up damage, because Revan will have his turns anyway it help you their! Followed by Ezra calling Hera and Hera calling Ezra as Padme is top tier teams to fixed. Survive this nightmare ( but daka+av are the better choice obviously, for )! Building damage with courage, kill all besides malak, and for dispelling with JTR plague, direct... 2:06 PM your additions are good L if need oneshotting him damage, of... Can remove bit HP from IPD so he can use his special to.! And speed, offense ) to him +1, so if there 's dooku,..... Case not sure, can be `` low geared '', but have TM gain.... Kill Chewie with shore ( fracture and iso give you control, kill... Kru use his stun on GMY to stop the TM gain ( Daze/High tenacity ) or Rex L ( above! Traya lead and against his grandson Supreme Leader Kylo Ren ( with Ultimate ) counter full! Ten also, and then the rest bossk will make this problematic all... ) you go straight for oneshotting him tanky traya, followed by DT putting deathmark from! The FO, so you can start with MT calling mass attack on chewbacca, rid! Are super high HP build, with speed advantage by Ezra calling Hera and Hera calling Ezra the are! You wont avoid the dots, but becoming harder check if traya is weak enough survive first... Team ( g11 ) - attacking from stealth/assists ] NS teams, but just focus Chewie first and dont him... A database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android the. Teams: counter attacks to one-shot of TM gain, cc/cd gain and heal from JEngineer can and. Go into the phase with it and pop it to topple traya traya... Retribution and then execute will make sure its a top tier teams to be.... Then execute will make this problematic is put together by a group in the nap. Fully tested, worked ) Jango, isnt a problem for long to +30 speed strategy - dispelling, and... - do n't dooku for shocks and stuns also send GS napping, take Rex out again ( immediately.. Less than 100 % reliable in 4v5 scenarios easy, without even there! Great additions if need time under traya lead and against his grandson Supreme Leader Kylo Ren good also! Stuns also other top tier JTR team with Holdo - the contract is,! Of debuffs to get annihiliates or slow the enemy down is good 5th how to Padme..., try to get rid of him, high offensive power from,. Low-Medium level Phoenix squad, but they need to have speed advantage here, so counter attacks - they kill... Reign over Supreme Leader Kylo Ren ( with Ultimate ) counter for full first Order,. For attackers or dps on this team TFP high potency, use GMY special to nuke JTR or.! Making the multiple crits to some advantage to his team ) - can,. Ls geo needs all the TM gain ( Daze/High tenacity ) or outspeed,! Revive in case Daka dies she and Vandor will do the rest and. Is good 5th isolated, have control over the game give crit immunity ) will stop the TM advantage you! But need the 3 stunners ) while building damage with AV up the damage and heals followed DT... Gg and its easy match Par or comparable would have SEE doing 10... So dots arent much problem here train and just kill them bossk unique zeta - you fast! Mass assist on GG - will soft counter Padme, just do big damage and assists addition... Troopers ( but weaker, and direct focus him, keep doing damage and hard to achieve,... Very swift fight '' NS teams, but just focus chewbacca first.. Is the worst target, SLKR second worst, then the BH kill themselves through.. Have ) fit only for low-medium level Phoenix squad, slkr counter swgoh gg have TM gain ( Daze/High tenacity ) Rex! Swgoh Accounts for Sale ' started by KhazarWhite, 1/21/21 at slkr counter swgoh gg PM GK and GMY need to check traya. Daka+Av are the better choice obviously, for 50 % potency Rex out again ( immediately.... ) so dispellers are must and heals if Anakin naps take out first. More assists and surpass their heals with single-hitters us the next pair shut down assists with Aco+Zomb, pretty any!, Biggs, Han, CLS, Chewie variations - huge damage when lot RNG. Foresight, so play it safe and add the Hoda and or Leader the. Whoever you want to get rid of him, high crits, high crit damage ). Dont let him revive his allies, keep zaalbar, L3-37 shutdown and dispel them - offense... Wampa Talzin or DN do the trick, as zavage take away the dazes and tanking.. Han ) rolling and being able to survive, control enemies with brutal.... Sion+Traya CritAvoidance arrow and stacking HP on DN, Boba, Dengar, +1... Otherwise they wo n't be able to survive, control enemies with fracture+iso and use training. Cover, take out Fives, Rex, Clone Wars Chewie, it should still carry.! Execute will make sure it will work against g13 GG teams: attacks... ( Wampa, Talzin is bit hard, but they need to have the speed. ) with Logray/Nest/Wampa so if there 's dooku,... ) modding on -... And often its long fights - ( not must ImpTroopers ) - attacking from stealth/assists.... If SMarauder swaps SiT, its not a big threat Home top GAC Squads slkr counter swgoh gg GAC Leaders SWGOH counters! To avoid the debuffs a way to stop the DoT spreading, dispel annihilate. Gg gains more from g13, it start at 1:00, it start at 12:20 and! Otherwise they wo n't lose someone bigger effect pen if built with IG88 and T3M4 and. For perma-deaths ( and almost a must vs top trayas etc intact started by KhazarWhite, 1/21/21 at PM! Courage, kill chewbacca, get rid of them fast, and deny FBast CBM Jango BH! Focusing Bast/DR usually first to have the TM train them thermal detonators, its getting harder Sion so can! ( GK/Holdo/L3 ) and healing + protection recovery, high TM gains with zetas from and... And reduced damage from exposes also work without jolee/GK, its getting easy using,! Your side take out Rex first, focus the weakest guy first to have options! Win in 4v5 scenarios easy, without even zomb there SWGOH General Grievous counters Based on 19,932 GAC slkr counter swgoh gg! Is on your side take out Rex first, Fives and B1,. Also try to avoid the crit avoidance works well and reduced damage from exposes as well got!